def self.bloops
b = Bloops.new
b.tempo = 216
sound = b.sound Bloops::SQUARE
sound.volume = 0.4
#Mario:d=16,o=6,b=100:
sound.sustain = 0.2
#sound.attack = 0.2
sound.decay = 0.5
b.tune sound, "32 + C E F# 8:A G E C - 8:A 8:F# 8:F# 8:F# 2:G"
b.play
sleep 1 while !b.stopped?
end
register_hook(
:name => :bloops,
:point => :output,
:exec => lambda { |statuses, event|
if event == :update_friends_timeline
bloops if statuses.any? { |s| s.text =~ /t/i }
end
}
)
Friday, May 21, 2010
sound for termtter
sound for termtter
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